Thursday, February 17, 2011
Kicking it Olde Schoole v3.5
I've attended - and run - quite a few rpg-centric greet and meet-ups, ranging in focus from D&D 4e, Star Wars Saga Edition, and Shadowrun. Really, the best formula seems to be shaking hands, reminiscing about the old days for half and hour, than taking out the dice and getting to business. This new group did not disappoint, as the organizer guessed that to be the proper course of action.
The one thing that I didn't realize is that the organizer considered D&D 3.5 to be old school.
That was . . . okay. Not what I was hankering for, exactly. I had never player 3.5, but am willing to give anything a shot. I took my pre-gen's backstory and ran with it, playing an cleric who had been told by his deity to meet up with the group. I played up the creepy stalker guy who 'talks to God' aspect.
The boy was bored stiff. He was playing an elf ranger. Plink plink plink.
While he has some attention problems in day to day life, a good game usually snaps him into focus. This was not one of those games.
I too wasn't incredibly impressed. The DM and the 'theory' behind adventure were fine. But the actual fights took forever. I once thought that 4e fights could be painfully long. I had no idea. And at first level even.
I don't really know all that much about 3.5. I'm sure that some experts could have banged out the fights in half the time. But these guys we were playing with seemed to know what they were doing - yet it still took freaking forever - and the time was mostly spent on the mechanical details - not in anything that I consider particularly fun.
3.5 seems to be pretty damn fiddly. There is all sorts of math and bizarre rules slapped willy nilly on everything you might want to do. 4e is much more cut because of what appears to be a rules consolidation and simplification from 3.5. 0e and 1e is much more clear cut cause THE DM JUST MAKES UP RULES ON THE SPOT AND NO ONE FUSSES ABOUT IT SO THERE.
The DM and players were all nice people and fun to be around. My new buddy 3.5 - well - I don't know if I'll call him back for a second date. I'm just not that into him.
That gives me some worries about Pathfinder. I was thinking about taking a look at it - now I'm wondering if D&D 3.75 will do it for me. How different is it?
I should probably give 3.5 another try - but - hmmm. Yeah.
Talking to my son about it, he said he didn't like it much. I asked him what he thought the biggest problem was. He told me in no uncertain terms - it didn't have and POWERS. All he could do was plink plink plink.
Ah. I'm noticing a pattern here. Options makes the game. For my son, at least.