Friday, June 10, 2011

That'll Do, Pig. That'll Do.

I was in the car with my son, driving to Rosa's Cafe for some Tex-Mex.  I like the beef fajitas, while the boy is a fan huge fan of cheese enchiladas - or as he likes to call them, inch-a-ma-la-kas. 

Suddenly the boy looked at me from the passenger seat and said, 'Can we go to the convention again next year?" 

"Of course," I smiled.  A couple of day's before, we had been knee-deep in the North Texas Role Playing Convention, strutting our nerd-boy gaming selves around a hotel in Irving and wallowing in the old school.

"You know those old guys you liked when you were a kid?" he grinned.  "I liked playing with them." 

I chuckled and changed lanes.  Luck and persistence had allowed us to play with the likes of Frank Mentzer, Jim Ward, Erol Otus and Dennis Sustare - names that were as unto RPG gods to me when I was my son's age.  "Me too."

"And you remember when you were talking to Harley before the game," he said, suddenly looking at is hands.  I got the feeling he was leading the witness.  "And you said that you had played a lot of 4e, but after a while, you decided you didn't like it and you just wanted to go back home?"

With a nod, I wondered what he was getting at.

"I . . ." he fidgeted, "I kind of understand what you meant by 'home' now."

I gulped and kept on driving.

- Ark

15 comments:

  1. "I . . ." he fidgeted, "I kind of understand what you mean by that now."

    I'm not certain how to read that bit.
    --Can you help me decipher it?

    Othern' that, super cool. :D

    ReplyDelete
  2. @Timeshadows - Perhaps i speak 'Boy' better than others. Let's try, a little edit:

    "I . . ." he fidgeted, "I kind of understand what you meant by 'home' now."

    To be blatantly obvious - He better understands older D&D and my preference of it. :)

    - Ark

    ReplyDelete
  3. That was a very well-written post. I like posts like this much better than "How Can I Change the Cleric Class To Not Cast Spells?" Seriously - that's fine, but in the past 30+ years, haven't we seen enough of that?

    I know we need a balance and coming up with new rules variants, magic-items, spells, ad infinitum is a lot of fun for some people.

    But, these more personal stories about how the game affects us and the next generation of players... much more interesting. To me, anyway.

    Cheers.

    ReplyDelete
  4. Agree with Martin full-heartedly the personal stories are refreshing.

    ReplyDelete
  5. @Martin - Actually, I hope they never stop posting "How Can I Change the Cleric Class To Not Cast Spells?" When that stops, we know the hobby is dead. But that doesn't mean I want to read any more of them. ;)

    But yeah, I know what you mean, and that's why I open myself up in posts such as this. Thanks.

    @Brian - Yeah, it was. :)

    @ckutalik - Thanks. Maybe we need a meme?

    - Ark

    ReplyDelete
  6. Let's do it.

    The two posts that I felt the deepest about on my blog were both highly personal stories that involved my father, D&D, and general approaches to fantasy. We might be playing games, but it doesn't mean they are devoid of meaning in the greater pattern of our lives.

    ReplyDelete
  7. @Ark: Ah. Okay. Thanks. :D
    --Sorry for being dense. :)

    ReplyDelete
  8. OK so Ark, I am putting my money where my proverbial mouth is, just posted another personal story--probably followed by some others.

    ReplyDelete
  9. @ckutalik - I saw! And it inspired me to post one of my old poems. :) So it's your fault.

    - Ark

    ReplyDelete
  10. @Timeshadows - Successful communication also requires the originator to be clear, which I was not. So, in the vernacular - MY BAD. ;)

    - Ark

    ReplyDelete
  11. @Bard - Thanks very much - but as always - It's the boy. Not me. Always the boy. lol

    - Ark

    ReplyDelete
  12. I'm liking this idea of getting people whose blogs I enjoy to write more personal stories instead of devoting their efforts to giving me yet another idea for how to deal with dual-wielding characters. :)

    Hopefully I've got plenty of "personal" type stories on my blog already to interest people - I guess maybe go to my blog and click on the "memories" tag at the bottom and that'd be a good place to start.

    Oh, and Arkhein, I do agree with you - we don't want people to stop creating alternate abilities or spells or magic-items, or whatever. What I guess I object to is the creation for creation's sake, versus creation that's tied to a particular campaign need or setting idea. So, for example, with the whole "Clerics That Don't Cast Spells" - that's a fine idea, but I'd be much more interested in why we need that, and how in this particular world the clerics never ended up casting spells. If there were some context that's interesting to read, then I'd be much more inclined to finish reading the rest of the post. Instead what we get is, "I was thinking that I'd change my clerics to not cast spells. Here's a bunch of dry text on how to accomplish that."

    And, BTW, I'm not picking on anyone specifically. I know a lot of people enjoy that kind of thing. I enjoy alternate game mechanics as much as the next person - but I just want a context for them to be interesting.

    ReplyDelete
  13. @Martin - While our section of the blogosphere is tiny, we all have very individualistic interests, and it's great that there are all types of articles floating around. Some I wish I had a delete button for - but even if I did - I wouldn't use it - or I'd be clicking the undelete just as often when I calmed down. :)

    The personal stories are the hardest to write for me, and I imagine others, because I have to look inside. I know the best stories are the ones I hide from myself. Funny how that works.

    - Ark

    ReplyDelete