Thursday, July 7, 2011

Nentir Vale - Hexamogrifried

Sully wanted a hex grid on top of Nentir Vale so that proper hexcrawling can be done.

ALLAKAZAM!  (POOF!)

Click to make big


For those of you who don't know, Nentir Vale is 4e's default setting - the 'Neo-Borderlands,' if you will.

The grid is at about 6 miles per hex - not exact - I eyeballed it.  The next step would be to open up Hexographer and translate it - but I'll leave that for someone else. :)

- Ark

19 comments:

  1. This comment has been removed by the author.

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  2. @Tim - yeah yeah yeah - rust me to upload the wrong image! :) Fixed! (Hopefully.)

    - Ark

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  3. Awesome! I've been thinking that my next 4e game just might go back to Nentir Vale, so this is super useful to me.

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  4. Amazing how a basic layer element in Photoshop can totally change how you view a map.

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  5. Dude, thank you so much! It looks really great, and I really appreciate it. Now I can really begin putting together my random monster charts.

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  6. cool map but the grid kinda makes it blurry...

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  7. I like it. Seems much more manageable now. Like little bite-sized chunks of adventure!

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  8. @Tim Brannan - Go ahead and take it. :)

    @Shieldhaven - I'm glad it's useful!

    @Greg Christopher - Yeah, you are right. Actually, it's Illustrator - but same thing.

    @Sully - No problem. Of you know you must post your random monster charts when you get them ready. Quid pro quo! ;)

    @bliss_infinte - Thanks! Not my map, not my hexes (http://incompetech.com/graphpaper/hexagonal/) I just did the mash-up.

    @Zombie - Click on it to get the bigger pic - lots less blurry.

    @christian - Funny, I know. I find myself now staring at the map and thinking - ooh - what's in that hex - and what is in that hex over there? Before it was just like - hmm - a map.

    @Theodric the Obscure - Thanks Theo.

    - Ark

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  9. I've got a list of travel times between the locations in the Nentir Vale, if anyone is interested: http://dicemonkey.net/2011/07/13/travelling-times-in-the-nentir-vale/

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  10. Thanks for doing this!

    My group has started with Keep on the Shadowfell, but I don't like the next module and I'm going a little sandboxy - this is a BIG help!!

    Now I just need to expand the fringe to cover where I'd like to send them next...

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  11. Would be awesome if you could do the same for the Forgotten Realms map :)

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  12. @vob - point me to a digital copy of the FR map you are interested in hexamogrifrying, and I'll hexamogrify it. :)

    - Ark

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  13. Hope you don't mind - I've nabbed this as the basis for my own campaign map, and posted it on my blog (with linkback!): http://beholderpie.blogspot.co.uk/2012/04/drums-of-war.html

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    1. @Will - Hey awesome! And no problem - I made it to steal. Well, not that I actually made the map, or the hexes even, I just glued them together. :)

      - Ark

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