Wednesday, June 13, 2012
Who wins? Mearls or Gygax?
My initial thought was, well, Mike Mearls pulled it off and developed a decent game. But then I got to thinking. The adventure we were actually playing was Keep on the Borderlands - that's Gary Gygax's baby. All the WOTC team did was to stitch together a ruleset where you could play through the Cave of Chaos properly - something that Gygax and Arneson and Holmes and Moldvay and Cook and Mentzer already did years ago - in four (or more?) different versions.
Of course, you could say it was the DM and the players - but let's keep us out of it for now.
So there probably is no real answer here, but it's fun to think about. Mearls or Gygax? Is it the ruleset or the adventure? Both or neither?
Anyway, I'll let ya'll duke it out, if you are so inclined. :)