Showing posts with label Artsy-Fartsy. Show all posts
Showing posts with label Artsy-Fartsy. Show all posts
Wednesday, January 23, 2013
Friday, January 18, 2013
Player Portraits: Adelaide
Adelaide has been playing with the group for a while now - Labyrinth Lord, Stars Without Number, and now Traveller. She's typically the most level headed of the group - not poking any great big red buttons that say "DON'T POKE ME" and ducking behind something large and heavy when the rest of the party does something stupid. Her sanity seems to be wearing off, however. In Traveller, she's playing an interstellar pop-star who has a habit of pissing off Planetary Contessas for fun. Obviously, Adelaide has been hanging around the wrong people. :)
I've been working diligently to learn some new drawing techniques over the last few month. I've been unhappy with my progress, but this one of Adelaide didn't come out too bad.
- Ark
I've been working diligently to learn some new drawing techniques over the last few month. I've been unhappy with my progress, but this one of Adelaide didn't come out too bad.
- Ark
Monday, December 3, 2012
Bang
Again and again I keep finding that planning a sketch invites dissatisfaction, and only when I am creating by the seat of my pants with my emotions unbound that I make something I like. That's also true with DMing.
- Ark
Thursday, November 22, 2012
Thanksgiving Apocalypse
I had a wonderful Thanksgiving today. The Seussian City I sketched on the way to the farm, however, did not. It's kinda hard to draw a straight line in a truck bouncing on gravel roads.
- Ark
- Ark
Wednesday, November 21, 2012
Player Portraits: Kaye
Kaye is the man behind the infamous, and incompetent, wizard Torvalds. He complained vociferously about the double chin in the picture I drew of him, but like his fake name Kaye, the picture isn't the real him - it's a caricature. Well, at least that's what I told him. This is actually, exactly what he looks like - sketch lines included. :) The grin on his face? That's the grin that Kaye gets when his character is contemplating genetically building acid dripping xenomorphs that will get out of control and eat the rest of the party. On accident. Of course.
- Ark
- Ark
Friday, November 9, 2012
Player Portraits: Crazy Ass Tim
In my games, I not only subject my players to horrors beyond space and time, but I also torture them by attempting to draw them. This one is Crazy Ass Tim. I think I should start calling him Cray-Cray. Anyway, here he is, staring incredulously at a fellow player who just opened a closet and began digging through a sock drawer while the rest of the party fought off Cthullu's personal demonic guard dog Sparky-Of-The-Thousand-Eyes.
- Ark
- Ark
Wednesday, November 7, 2012
Kickstarter Art
Yeah yeah yeah, the last thing you want to hear about is more Kickstarter projects. Well . . . tough noogies. :)
Two projects are on my mind today - both having to do with art. Both projects are by people who actually deliver - Jeff Dee and Kevin Crawford.
First up is Jeff Dee's new project, "Revisiting my Legions of the Petal Throne Art." Jeff has been redrawing art from his from the early days at TSR. It's kind of like he's been taking your childhood and bringing it into sharper focus, with more detail and and a higher pixel count. This time he's redoing work from an Empire of the Petal Throne article originally published in Dragon Magazine #6. How cool is that? Very cool. Go get some prints!
Secondly, Kevin Crawford's Spears of Dawn RPG project is moving along swimmingly in the funding arena. It's all funded and everything. Except . . . there is this stretch goal. It's a stretch goal that doesn't give you a box full of minis or your name emblazoned inside the cover or anything. It's a stretch goal that gives back to the community - and it's a hair's breadth away from getting funded - and it's soo annoying that it's not there yet. From the page:
"Moreover, there's now a new $10,000 stretch goal- hit it, and the art for the bonus module The House of Bone and Amber will be full-color and designed to be suitable for cover use by other publishers. With your help, we can provide other creative souls with every bit of the art assets they need to make their own take on an African-flavored gaming creation."
Uh uh uh.
Now, I have no plans to make any modules or anything. That would take FOCUS and DRIVE. But I would love for that art to be available for other people to use in glorious color as module covers or what have you. I mean, really, how cool it that? Very cool. Go throw money at Kevin.
I'll shut up now.
- Ark
Two projects are on my mind today - both having to do with art. Both projects are by people who actually deliver - Jeff Dee and Kevin Crawford.
First up is Jeff Dee's new project, "Revisiting my Legions of the Petal Throne Art." Jeff has been redrawing art from his from the early days at TSR. It's kind of like he's been taking your childhood and bringing it into sharper focus, with more detail and and a higher pixel count. This time he's redoing work from an Empire of the Petal Throne article originally published in Dragon Magazine #6. How cool is that? Very cool. Go get some prints!
Secondly, Kevin Crawford's Spears of Dawn RPG project is moving along swimmingly in the funding arena. It's all funded and everything. Except . . . there is this stretch goal. It's a stretch goal that doesn't give you a box full of minis or your name emblazoned inside the cover or anything. It's a stretch goal that gives back to the community - and it's a hair's breadth away from getting funded - and it's soo annoying that it's not there yet. From the page:
"Moreover, there's now a new $10,000 stretch goal- hit it, and the art for the bonus module The House of Bone and Amber will be full-color and designed to be suitable for cover use by other publishers. With your help, we can provide other creative souls with every bit of the art assets they need to make their own take on an African-flavored gaming creation."
Uh uh uh.
Now, I have no plans to make any modules or anything. That would take FOCUS and DRIVE. But I would love for that art to be available for other people to use in glorious color as module covers or what have you. I mean, really, how cool it that? Very cool. Go throw money at Kevin.
I'll shut up now.
- Ark
Monday, October 29, 2012
NSFW
In case you've been wondering what I've been drawing lately - instead of the comic - here is an example. :)
- Ark
Monday, September 3, 2012
Wednesday, June 6, 2012
Glacia Cover - Inks
Due to prepping for NTRPG Con, playtesting 5e, and generally not managing time well, tomorrow's Rather Gamey Comic will be pushed back till next time. Instead, you'll be receiving sporadic, brain-fired con reports for a bit.
Until then, enjoy the faux comic cover I've been working on. :)
- Ark
Sunday, May 20, 2012
Glacia's Smiley Farm
This is Glacia, my barbarian character in our 2e game. I haven't been as productive as I'd like to have been this weekend. I've got most of the basic line work down, though I still have to do the clothes sketch for the 'PG-13' version. I've gone through quite a few poses - that's where most of the time has gone - lot's of redraws. But I think she is shaping up well.
Enjoy - if you like this kind of thing. :)
- Ark
Wednesday, May 16, 2012
Tuesday, May 15, 2012
Wild Hair Lady WIP
In case anyone is interested, here is a sketch of a picture I've been working on. I've been experimenting with Autodesk SketchBook Pro, at it is pretty nifty for sketching. I'm not so sure about using it for anything else, but for sketching, it blows away Photoshop.
In case anyone wonders WTF is going on up there, I sketch in different layers and colors, so I can keep track of newer bits as I experiment with different sizes, shapes, and positions of things. Eventually, I just take my favorite bits and trace over them in black, then blow everything else away. This one still has a whole lot of work to do on it before I get to the coloring stage.
So enjoy, or not. Your choice. :)
- Ark
Friday, April 27, 2012
Echos and an Awesome New Drawing . . .
. . . that I can't show. Because . . . you know . . . boobs. Why on Earth would I draw Super Mario Galaxy's Rosalina without any clothes on? Um . . . better not answer that one.
Anyway, like most of the things I draw, I think this one is the most spiffy to date. I spat it out in record time - a couple of hours. Tomorrow I'll hate it, for sure. That's a little chunk of it over on the side. You can go over to my deviantArt gallery to see the nekkified version, if you want. Pervert.
In other news, An Echo, Resounding showed up in my mailbox yesterday. Yay! While I'm not DMing a fantasy game at the moment, I'm interested in running a 'domain game' at some point. ACKS is all popular right now, but rather than go with a whole new rpg, I decided to first look at An Echo, Resounding which is a domain 'strap on' for Labrynth Lord.
Strap on. I'm funny.
Anyway, An Echo, Resounding: Lordship and War in Untamed Lands, is by Kevin Crawford of Stars Without Number fame. It looks pretty damn spiffy, with domain game and mass combat rules. It looks like you could run it with any pre-3rd edition D&D game with little or no fiddling. I don't know how it compares to ACKS, but judging from my brief glance, I don't think I'll need any other domainish products.
- Ark
Anyway, like most of the things I draw, I think this one is the most spiffy to date. I spat it out in record time - a couple of hours. Tomorrow I'll hate it, for sure. That's a little chunk of it over on the side. You can go over to my deviantArt gallery to see the nekkified version, if you want. Pervert.
In other news, An Echo, Resounding showed up in my mailbox yesterday. Yay! While I'm not DMing a fantasy game at the moment, I'm interested in running a 'domain game' at some point. ACKS is all popular right now, but rather than go with a whole new rpg, I decided to first look at An Echo, Resounding which is a domain 'strap on' for Labrynth Lord.
Strap on. I'm funny.
Anyway, An Echo, Resounding: Lordship and War in Untamed Lands, is by Kevin Crawford of Stars Without Number fame. It looks pretty damn spiffy, with domain game and mass combat rules. It looks like you could run it with any pre-3rd edition D&D game with little or no fiddling. I don't know how it compares to ACKS, but judging from my brief glance, I don't think I'll need any other domainish products.
- Ark
Monday, April 16, 2012
Anthropomorphized RPGs
This is a call for descriptions of role playing games in anthropomorphic form. Odd, yeah. Check my OSR-tan blog entry for a more in-depth explanation, but to simplify, I'm looking for descriptions of roleplaying games as people. Just pick a game and describe it as a person down in the comments. It doesn't have to be 'osr' - whatever that means. New games are fine too. OSR is just a play on OSR here.
Chris, over on the original OSR-Tan post, has kicked us off with some excellent descriptions. More please! Remember, the descriptions should be descriptions of the rpgs in human (or demihuman) form, with characteristics or traits that back up the 'essence' of that game. Both positive and negative elements can be explored, and games can be described multiple times by multiple people.
So go for it and have fun. Thanks!
- Ark
Chris, over on the original OSR-Tan post, has kicked us off with some excellent descriptions. More please! Remember, the descriptions should be descriptions of the rpgs in human (or demihuman) form, with characteristics or traits that back up the 'essence' of that game. Both positive and negative elements can be explored, and games can be described multiple times by multiple people.
So go for it and have fun. Thanks!
- Ark
Sunday, April 15, 2012
OSR-Tan Art Challenge
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| The OS-Tan Crew |
So, what we need are two things for the OSR-Tan Art Challenge. First, we need a distinct description of a mascot, for a particular version of a role playing game, like Holes D&D, 2nd Edition Advanced D&D, Metamorphosis Alpha, or Synnibarr. Then we need someone to draw that description. Anyone who wants to, really - it doesn't matter. The more the merrier. If you have your own RPG, come up with a description yourself and draw it even!
This would be an ongoing, eternal challenge - open until the end of time. No losers, only winners. :)
So, anyone interested? Write a description in the comments. Post a link to your own drawings. Whatever. I would be more than happy to tackle some of the art - I just don't have any really good descriptions in mind.
Have fun!
- Ark
P.S. - Don't complain if the mascot for your favorite RPG comes out as something you hate. Your input is VITAL to the process. :)
Friday, April 13, 2012
Drawing Meme Thing
The wacky kids over on deviantArt do things like this all the time. I figured I'd give it a try for fast sketching practice - and to familiarize myself with what the heck The Boy is talking about rage-meme-wise these days. ;)
I wonder if anyone has ever used these things in an RPG. Probably best used in a game of Paranoia. Anyway - here is a link to the blank.
WHY YOU NO PLAY D&D!
- Ark
I wonder if anyone has ever used these things in an RPG. Probably best used in a game of Paranoia. Anyway - here is a link to the blank.
WHY YOU NO PLAY D&D!
- Ark
Friday, April 6, 2012
OSR Elf Sketch
Here is a sketch of an OSR Elf I've been working on tonight. I've been doing a lot of work on some drawing basics - with a lot of research on artsy type of stuff on subjects suggested by -C on my Red Sonja picture. Thanks -C. I think your advice is helping a bit. :)
- Ark
P. S. Why is she an OSR Elf? Because hot elf chicks love the OSR. Doncha remember? ;)
- Ark
P. S. Why is she an OSR Elf? Because hot elf chicks love the OSR. Doncha remember? ;)
Friday, March 30, 2012
Refrigerator Art
The boy has been busy illustrating our games, so it's time to hang some of the pictures on the virtual icebox here.
First up is from our Second Edition D&D game that Crazy-Ass Tim runs. The Boy's dwarf, Luke Daggerbeard, is shown here fighting off a vicious ice dragon that was attacking our flying boat. Luke landed the final blow that slew the beast:
Next up is the Star Without Numbers game that I run. Sergeant Kevalt Laranzo, security chief of the Fat Tuesday, is below, pushing back wave after wave of the zombie-like Husks. The Husks were headless corpses controlled by the Amazon Floral Hive Mind, who had it out for the party in a big way. In the background sits a grav tank that the party appropriated from the deceased, zombified soldiers on the lonely jungle planet. AR-50, the party's resident robot PC, mans the fifty cal on top of the tank:
And finally, we have some wish fulfillment. Kevalt recently purchased a gravcycle, which one day he hope to fly out of the Fat Tuesday's loading ramp while descending onto a planet, rushing into combat like . . . like a Mechanized Valkyrie. Hopefully, his wish will come true soon:
Enjoy!
- Ark
First up is from our Second Edition D&D game that Crazy-Ass Tim runs. The Boy's dwarf, Luke Daggerbeard, is shown here fighting off a vicious ice dragon that was attacking our flying boat. Luke landed the final blow that slew the beast:
Next up is the Star Without Numbers game that I run. Sergeant Kevalt Laranzo, security chief of the Fat Tuesday, is below, pushing back wave after wave of the zombie-like Husks. The Husks were headless corpses controlled by the Amazon Floral Hive Mind, who had it out for the party in a big way. In the background sits a grav tank that the party appropriated from the deceased, zombified soldiers on the lonely jungle planet. AR-50, the party's resident robot PC, mans the fifty cal on top of the tank:
And finally, we have some wish fulfillment. Kevalt recently purchased a gravcycle, which one day he hope to fly out of the Fat Tuesday's loading ramp while descending onto a planet, rushing into combat like . . . like a Mechanized Valkyrie. Hopefully, his wish will come true soon:
Enjoy!
- Ark
Sunday, March 25, 2012
Red Sonja: She-Devil with a Sword
After a week of work, and too many hours to fully pony up to, I've finished my Red Sonja fan art. I'm incredibly proud of it, and think it's the best thing I've ever done. Tomorrow, of course, I'll look at it and feel it is the most horrible thing I've seen - and be embarrassed to even think of it. Alas, that's my curse - I just have to deal with it and move on to the next piece.
Enjoy!
- Ark
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